4/29/2023 0 Comments Anno 1701 manual![]() There’s no way to manage resources other than as hard numbers. ![]() ![]() It holds up for a while as a quaint 18th-century version of Transport Tycoon.īut, somewhere north of an hour into any given game, 1701 stops getting by on cute. Getting those goods begins as a simple matter of automating a ship to sell your excess lumber to the trader and then to swing by and pick up some tobacco from your second colony. You’re in an archipelago, where certain goods only come from certain islands. It has scads of charm and personality, and even a shrewd island gameplay model. does the first game very well—the one about the villagers with a weaver’s hut who want a church. It might as well be a different game.ġ701 A.D. ![]() The interface and graphics engine have to accomplish something else entirely. Now you’re dealing with a new set of problems on a whole different scale, with a new set of rules. But fast-forward a few thousand people and a handful of tech levels. Perhaps they want a church, or to go to school. It’s one thing to watch a few settlers tending a farm and maybe a weaver’s hut. ![]() The challenge of city builder games is keeping up with that inevitable sprawl. The problem with cities is that they sprawl, getting big and messy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |